Present Players: Vincent, Purrcival, Urtar, Aurelia, Jaren, Feda
The cave proved no difficulty as the party uses some Monkeyfish to let those not so talented at climbing the skills of a monkey. The Thistles and their ranger allies quickly come upon some shocker lizards who have wandered away from their colony. The creatures put up an aggressive front, but Purrcival uses his bardic magic to calm the creatures long enough for the party to pass with no violence. The party heads downward deeper into the Shocker Lizard's habitat in the hopes that the secret entrance to the inner keep is still undiscovered. The shocker lizards give some intimidating hisses and sparks from atop their nests, but allow the party to pass unmolested with the help of some thrown sausages.
Arriving at the secret entrance the party finds it locked with some sort of arcane magic that the party quickly realizes is an Arcane Lock spell. Listening at the sealed door the party hears casting from inside, but that doesn't deter them as they successfully dispel the magic using their Chime of Opening. A regal pale skinned woman with bright auburn hair greets the party as if they were expected. In particular, she is delighted to see Kaven who she thanks for getting the ranger's out of the way and giving her vital intelligence on the fort. Kaven panics at this pronouncement as the other two rangers round on him with hate in their eyes. Kaven panics and flees to the woman's side hotly pursued by Vale. The chase is enough of a reason for Urtar to charge into the fight against the woman. The party suddenly finds themselves fighting two invisible creatures that they recognize as invisible stalkers. The two new combatants further split the party as Urtar and Vale are on one side of the room and the rest of the party are bottlenecked by the creatures. Purrcival is able to reveal one of the strange humanoids with a glitterdust. Urtar finds himself unable to connect with the spry woman. Vale manages a number of solid blows on the retreating Kaven who seems determined to just get out of the room and away from the man's two dangerous axes. As Aurelia drops another spell into Lucrecia she realizes the party has been tricked, and lets everyone know they're facing an illusion.
The party is shocked as the Lamia Matriarch drops her invisibility and lays into Vale and Urtar with a flurry of dagger blows. She is able to drop both of the fighters in a massive series of blows with her enchanted daggers. Vale is killed on the spot and Urtar is left on death's door bleeding to death. The party panics as they plot a scheme to save Urtar. Purrcival is able to jaunt Vincent over to Urtar (who passes away in the meantime). Vincent is able to pull their emergency scroll of Breath of Life to bring the monk back from the dead. Lucrecia drops a silence onto the bard and other spellcasters stopping him from providing his magical song for a moment. Jaren begins to tangle with the dangerous Lamia but refuses to stand toe to toe and darts in and out of the fight. He isn't able to land a decisive blow, but keeps the Lamia from eviscerating him. Feda is able to dispel Lucrecia's stoneskin, but pays for it with a cascade of dagger stabs. Feda survives but only thanks to her dwarven fortitude and stout armor. Aurelia hastes the party as the Lamia continues to wade through the fight. The party attempts to grease her daggers to lower the threat of the dangerous snake lady, but she keeps a firm grasp. The fight balances on a knife's edge for a few more seconds until the Lamia feels she is being cornered and dimension doors away from the fight.
- A tough fight for the heroes. Lucrecia was given a few rounds to buff thanks to her alarm spell and arcane lock.
- I had some really lucky/unlucky (depending on the perspective) for the party's will saves vs. Lucrecia's Major Image.
- That was definitely the most dangerous full attacker the party has fought, good thing the party was prepared with a Breath of Life scroll.
- RIP Vale. I didn't do a good job of fleshing out the rangers so his death fell a bit flat.
- The party retreated, but it's unclear if they're going to press their luck while (presumably) some sort of alarm is being raised
Rewards / Loot:
Challenges / Monsters:
- Shocker Lizard Caves
- Lucrecia, Lamia Matriarch
- 2 Invisible Stalkers
End Date: Sarenith 24