Rise of the Runelords

Session Thirty-Four

Rumble in the Lumber Mill

Present Players:  Vincent, Purrcival, Eydan, Feda, Aurelia, Jaren

 

Session Notes:

After dropping a fireball and fleeing via gravity, Aurelia regroups with Eydan on the first floor of the lumber mill. The cultists take a moment to recover and take the much slower route of actually using the stairs, and during that time Eydan and Aurelia ready themselves. The rest of the party hearing the commotion begin running down the street to join the brawl. Eventually the cultists make it downstairs to be greeted by another empowered fireball from Aurelia and a volley of arrows from Eydan. The two of them are hard pressed as the cultists push into the room with almost all of them showing a duplicate image weaving in and out making targeting tricky. From the second floor Aurelia hears chanting and soon two lemures join the battle on the side of the cultists. As the rest of the party arrives Feda makes an opening in the mill wall using a wood shape spell so they can assist more quickly. Aurelia gets extremely low but manages to survive a volley of attacks thanks to her mirror image spell. She is split off from the rest of her allies throughout the fight,  but eventually manages to cast an invisibility on herself to escape. Eydan gets abused by a few of the cultists spell making him drop his bow, and then Justice Ironbriar himself drops a suggestion spell on Eydan urging him to flee to the city. Feda attempts to dispel the suggestion, but Ironbriar's magic is too strong. She does however manage to suppress it with another of her divine blessings. Tsuto manages to pepper the Thistles with arrows, but is quickly removed from the fight when Feda summons her ancestral spirits to harry him off the battle. The two spiritual dwarves quickly render the archer unconscious. Purrcival manages to keep the party's spirits buoyed by his bardic magic but his tune takes an odd turn as Ironbriar drops a confusion on the party using the inherent magic of his mask. When the first confusion doesn't take hold on everyone he uses the same item again which manages to confuse Jaren. However, he also tags a number of his own minions causing them to battle with themselves and babble incoherently. Jaren during his confusion smashes his sword into Feda, threatening a critical hit but she manages to interpose her armor to avert the majority of the damage. With his minions mostly destroyed Justice Ironbriar attempts to make an escape using the river and a potion of water breathing, but the party is not ready to let him escape so easily. Feda casts an air bubble spell on Aurelia and Aurelia uses her wand of monkeyfish to follow the fleeing cleric. However, her plans are interrupted a bit when Ironbriar dispels the air bubble spell. Jaren tries to stop the fleeing cleric, but falls victim to a hold person spell while in the water. The party reacts quickly to save the sinking warder, but he manages to resist the spell on the following round. Vincent summons an electric eel to chase the slow moving cleric of Norgerbor. While the rest of the party is chasing Ironbriar, Purrcival is left fending off a few of the remaining cultists. He is harried back and forth across the docks but manages to survive despite his own confusion thanks to the cultists babbling and his own mirror image spell. Once Ironbriar is too far underwater to pincushion, Eydan turns to assist the catfolk ducking and dodging under the war razors. Ironbriar does eventually fall to the combination of Aurelia, Jaren, and a persistent electric eel. Jaren lands the final blow with a critical hit on the river's muddy floor killing Ironbriar despite the difficulty of the swing.

 

DM Notes:

  • This was a really long fight. The clerics being able to make user of their trickery domain hampered the weapon users, and the spellcasters weren't able to get great angles beyond the first couple if fireballs Aurelia dropped
  • Aurelia got really low, and I think her player got to appreciate the wonders of Mirror Image.
  • Eydan also got really low and fell victim to a couple of will saving throws, but he got over to the rest of the party a little easier than Aurelia.
  • Confusion AoE was pretty great, Purrcival's saving finale stopped it from going real bad for the party but it worked well enough to get the party nervous.
  • Ironbriar was so close to escape but the party was really persistent and got some really good perception rolls. Feda's player expected the fight might get towards the river so she came prepared for that prospect much to the party's benefit.
  • The dice were not totally on Jaren's side this session so the mooks got to survive a lot longer than usual

 

Rewards / Loot:

Masterwork War Razor

Lumber Mill

Hand Crossbow

Lumber Mill

Leather Armor

Lumber Mill

Skinsaw Mask

Lumber Mill

Mithral Chain Shirt

Lumber Mill

Wand of Cure Moderate Wounds

Lumber Mill

Masterwork Buckler

Lumber Mill

Masterwork Short Sword

Lumber Mill

Masterwork Hand Crossbow

Lumber Mill

Bolts (poisoned with… something?)

Lumber Mill

Reaper's Mask

Lumber Mill

Masterwork Composite Longbow (+1)

Lumber Mill

Iron Key (D7)

Lumber Mill

Various Coin Purses and Pouches

Lumber Mill

Masterwork Padded Armor

Lumber Mill

Holy Symbol to Norgorber

Lumber Mill

 

Challenges / Monsters:

  • Tsuto
  • 13 Skinsaw Cultists
  • 1 Cleric of Norgorber
  • 1 Justice Ironbriar

 

End Date: Desnus 25 (Oathday)

Comments

Rapida

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